dinsdag 18 januari 2011

YikeBike review


Want to meet a bunch of random strangers everywhere you go? Start riding around on a neon green electric bicycle that looks like nothing this world has seen before, something tossed out of a passing UFO that some New Zealand shepherd found glowing slightly as it rested in the middle of a smoking crater. This $3,595 electric bicycle with a 15mph top speed and six mile range does come from New Zealand, but the YikeBike is very much a product of human ingenuity, or so creator Grant Ryan claims, but that doesn't stop it from giving us a riding experience that is nothing short of other-worldly. Unfortunately, that doesn't necessarily equate to a entirely perfect experience.



Yeah, we're not particularly keen on the name "YikeBike" either; it sounds like a Ferengi gambling term or an epithet hurled in some harsh foreign language. Over the course of our testing we were asked many times "What is that thing?" Each time we responded with "YikeBike" the follow-up question was "What?" Perhaps this is proof that the name doesn't exactly stick, but it is certainly odd enough to describe this very odd cycle.

It's something like a modern interpretation to the penny-farthing style bicycle. You know, the old timey ride with a giant wheel up front, tiny one out back, bowler hat wearing gentleman perched precariously up top, high enough to make one wonder how he got there in the first place.

The YikeBike is thankfully much smaller, its front tire having a diameter of just 20-inches. This is a little bigger than that purple or blue (or both) Huffy you had as a kid, with a rear wheel just 8-inches inches across. It's a strange looking bird, but it isn't odd for the sake of turning heads. That little rear wheel collapses and tucks inside the front, which is almost entirely enclosed by an all carbon fiber shroud containing the battery pack, motor, and probably some kryptonite too.

Likewise the handlebars fold down, the seat tucks away, and the whole thing turns into a puck that, with the addition of a padded shoulder strap, becomes a 23lb back appendage that is, unfortunately, rather larger than George Jetson's briefcase and a bit too large to carry on to a flight. However, it's plenty small enough to work on a subway or other means of public transportation where it could fill the gap between the closest stop and your destination. It's also light enough to carry up some stairs, but we wouldn't recommend lugging it for too long. We think your chiropractor would agree.

The folding and unfolding process takes about 20 or 30 seconds, naturally getting quicker the more times you do it, involving a handful clamps and folds. Sadly there is no button you can press to have the thing automatically furl and unfurl, an addition that would really knock the socks out of those slack-jawed passers by -- adding unneeded cost and complexity in the process.

However, one simple thing that really is missing is some form of kick stand. There's simply no way to keep the thing from falling over except for leaning it against something. When folded it's basically round and decidedly top-heavy, so even propping it up can be a challenge. Some sort of little fold-down center stand is really needed.

On the back is an array of decidedly conspicuous LEDs that act as brake and turn signals -- yes, there are little buttons on the handlebars that let you indicate a turning direction. Just in front of those buttons are a pair of even brighter LEDs that act as makeshift headlights. No, they won't deliver sweet comeuppance those xenon blinders in their luxury cars, but they will at least let you see far enough to get home safely after yet another late-night production deployment.


Five wobbly feet into our first ride on the YikeBike it became painfully clear that motorcycle and bicycle experience isn't going to help much here. The YikeBike is steered by handlebars that sit at your sides, on stalks that extend from behind the seat. Turning the bars turns the front wheel, feet either side on pegs that fold down from that swoopy carbon cowling. Meanwhile the seat is really attached to the rear wheel.

It's a bit odd, to have your feet and the front wheel turn while your body keeps looking straight. If you want to experience it, hop on the handlebars of a friend's bike and have him let you steer, just be aware that if you fall over and break something we will not be held liable.

Thankfully on the YikeBike you're much lower, so falling over is a lot harder. Squeeze the throttle too hard (a trigger on the right grip) and you might just lose your balance, but you can always just put a foot down. Alternately if you hit the brake too hard (a trigger on the left grip) the bike does an immediate endo, bucking you out of the seat. This may sound dangerous, but it actually feels quite natural: you just stand up.

Regardless of how cool such a dismount may look the idea is naturally to ride in control, and YikeBike the company recommends 30 minutes in an open area of slow-speed riding to get used to things before you get too crazy. There's even something of a grenade pin that fits in the throttle (which is cheekily shaped like the bike itself), preventing newbies from inadvertently quick getaways.

It took us about 15 minutes before we felt comfortable pulling the pin. Rebels, we know. Like snowboarding or riding a motorcycle it actually got easier the faster you went, so once we got over our early wobbles we felt comfortable giving it a bit more stick -- with restraint. An itchy trigger finger can still send you into a wee tank-slapper, and the touchy regenerative brakes do take some practice. But, we didn't fall once and didn't scrape a single knee, which is more than we can say for learning to ride a bike as a kid. All this without training wheels!


The seat on the YikeBiks is, in bicycle terms, rather generously sized and padded -- more Huffy than Selle. That said, after a few minutes of cradling it with your nether regions it begins to... irritate. That's thanks to the riding position that sees you placing almost your entire weight on that seat.

On a bicycle some amount of your mass is supported by the handlebars and some by the pedals. Here, though, with your feet out front and your hands down at your sides most of your weight is on your kiester and, well, after a little while things start to get a little sore. We're thinking frequent cyclists won't mind so much, but if your cheeks haven't embraced a bike seat in awhile prepare for an acclimatization period.

Try as we might we alas weren't able to get up to that 15mph top speed, at least not according to GPS, not even with a slight downhill run. Our best was about 13.5mph, though perhaps with a little more breaking in than our virgin steed had experienced things would roll more smoothly. Also, due to a series of blizzards we haven't been able to get as much road time as we'd have wanted, but battery life thus far has given us little reason to doubt the six mile range estimate from the company.

It's abundantly clear that this is not an all-terrain machine, though: the tire is a slick and the only suspension is provided by whatever cushioning nature gave you. YikeBike assured us the machine is fully waterproof, and indeed we bisected some puddles without getting electrocuted or a skunk stripe up our backs, but it seemed like a shame to get something this lovely all covered in excessive road grime.

When depleted you'll need to break out a generously sized charging brick, which has an annoying little fan that spins away to presumably keep the aluminum box from combusting. A charge takes about 45 minutes, which is quite acceptable, but having to use that charging brick is a bit of a bother. If you're looking to charge on the go it means you'll either need to take it with you or cough up another $100 for a second one. Given the weight of the brick and the total cost of the bike we'd say the extra $100 isn't so bad.

One thing we wouldn't spring for is the paint. This is actually the first painted YikeBike in the world -- initial shipping models are available in any color you like so long as it's carbon fiber. That early status shows, with a few paint flaws jumping out at us as soon as the bike sprang from its container and a couple scratches seemingly self-manifesting through the course of our testing. The company will soon offer a range of colors for those with a bit of patience, but we'd stick with the raw carbon.

If all the import tuners can flaunt their carbon wings and other meaningless add-ons to their cars, why can't you show off the weave of your bike that's entirely made of the stuff?


We obviously can't wholeheartedly recommend that everyone go out and buy a YikeBike because it is, after all, a somewhat goofy and rather niche product that costs over $3,500. But, happy day for those who fit in that niche: someone who doesn't have a particularly long way to go; someone who wants an EV but has to charge it inside their home; someone who likes to support innovation; someone who, it must be said, has a fair amount of disposable income. If that's you, break out the credit card and get ready to have some fun.

And that niche will be expanding a bit soon, with extra battery packs that will extend the bike's range and turn it into more of a practical commuter. Even then the YikeBike won't fit into the lives of an awful lot of people, and we can't help feeling intense jealously toward those for whom it does.


View the original article here

Click here for YikeBike price details and where to buy one

maandag 17 januari 2011

Kinect for Xbox 360 review

On Albumista: VIDEO: Kanye West Performs for Airline Passengers

Latest Video: Unboxing Live 066: Kinect for Xbox 360 Get a look at Microsoft's Kinect sensor for Xbox 360 in this episode!
Play Video Close Player Episode PermalinkComment on this VideoSubscribe to this show via iTunes, Miro, orRSSDownload for: iPodHigh DefinitionDownload: High Definition iPod Version XviD VersionSubscribe: iTunes High Definition iTunes iPod VersionZune RSS Monday November 8, 2010 1:45 pmKinect for Xbox 360 review
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Posted by Andru EdwardsCategories:Accessories,Cameras,Features,Microsoft,Product Reviews,Video Games

kinect review

Kinect has been a product that Microsoft has been betting on and hyping for about a year and a half now, ever since revealing Project Natal at E3 2009. The motion sensing gaming peripheral is finally available, and despite some initial concerns, our minds are blown. Kinect definitely feels futuristic once you start playing around with it, but is it worth the $150 price? Read on for our thoughts and Kinect review.


Motion-based gaming has been a part of the mainstream gaming world since Nintendo launched their Wii console back in November 2006. Four years later, the Playstation 3 caught up with their Playstation Move controllers, and the Xbox 360 has Kinect. The thing with Wii and Playstation Move is that they both still require a physical input device, what with the Wii Remote, Nunchuks, classic controllers, Move controllers, etc. Sure, using Wii was pretty amazing back in 2006 and 2007, but recently the popularity of the console has waned as many third-party developers have relied on the same tricks for so long. Move can do a bit more, especially as it pertains to depth and moving around in a 3D environment, but it still mostly just feels like a high definition version of Wii at this point. This is where Kinect comes in, eliminating the controller altogether.

As the ad campaign for Kinect says, "you are the controller" - and it's true. Once you turn on the Xbox 360 and wave at it, you are whisked into the Kinect Hub, which relies completely on motion-based gesturing for navigation.

Opening the Kinect package

With its motor, depth sensors, and RGB camera, this is one technology packed accessory, and the way Microsoft has packaged it gets that across. The Kinect sensor is protected in a padded box, the inside of which is royal purple in color. Along with the sensor, you've got Kinect Adventures (the game included with purchase), some pamphlets and manuals, a USB extension cable, and an AC adapter that allows you to use Kinect with the older Xbox 360 consoles that don't have the Kinect port on the back.

The device itself matches the newer Xbox 360 S consoles in color and build. It's got the same glossy finish, and those grill vents on the sides. It's got a pretty solid base to support itself, which is good since there's a motor inside there that allows the sensor to intelligently track you as you move around. The front of the Kinect sensor is where all the magic happens though. Here is where you'll find the power indicator, the RGB camera, and two depth sensors which let Kinect "see the room in 3D under many lighting conditions." There are also four microphones that Kinect uses to allow for communication both with the Xbox 360 itself, as well as with friends over Xbox Live.

All of this technology is then put to work by the proprietary software that Microsoft has built to make sense of the gesturing, voices, skeletal mapping, facial recognition, etc. With that, you've got Kinect, and a new platform to build games on top of.

Setup
A word of warning to anyone looking to pick up Kinect - you'll be reminded time and again by the console and by the games that you need 6-8 feet of play area with no coffee table or anything else between you and the sensor. Initially, we were able to achieve this in our review lab, but just by inches before hitting the couch, and our room is fairly large. Microsoft does offer different mounts for Kinect, though. You can get one to mount it to the top of your television, mount it on the wall, or use a floor stand. We used the TV Mount, and Kinect improved mightily. We'd highly recommend it, or the wall mount, because they instantly give you at least another foot of space between you and the sensor just based on where they are placed.

Once you've cleared your space, Kinect will walk you through a quick calibration and tutorial, which you can further enhance and improve by running Kinect ID from the Kinect Hub.

kinect setup

Using Kinect
This is where things get really interesting. Once you are done setting up the hardware and going through the tutorial, you are brought to the Kinect Hub. You immediately get a sense that this is unlike any other gaming experience, or tech/computing experience, that you've ever had. Literally, you are controlling your Xbox 360 by just waving your hand in front of you, and the system is recognizing your face and logging you in based on your facial profile. This is stuff is the future, and there's never been anything like it in gaming.

Kinect review in box

That said, it's definitely got those "new technology" bugaboos that come with brand new products. For one, it can be a little finicky with the less exaggerated movements. Waving your arms or moving fast is much more likely to get picked up than a subtle hand wave. We are guessing that, through software updates and tweaking over time, that Kinect will get better and better.

We will have reviews up for the six games that we received to review (Dance Central, Joy Ride, Kinectimals, Kinect Sports, Kinect Adventures, and Your Shape Fitness Evolved) soon, but based on the ones we've tried so far, they are certainly fun. That is the point here. We've even asked around to a few people who aren't big gamers that have been able to try Kinect what they thought, and the reports have been pretty much unanimous across the board. Playing a game without having to worry about which button to press and where your thumbs go is a game changer.

The other nice thing here is the voice command and gesture control of the Xbox 360 dashboard itself. Speaking out loud to your Xbox 360 is a bit awkward at first, but when you see it obeying your commands, it's pretty amazing.

Gallery: Kinect for Xbox 360 unboxingKinect unboxedKinect frontKinect sensor baseRemoving plastic from KinectSide of Kinect sensorKinect cameras

Wrap-up
We know that to many people, especially in this economy, $150 is a lot of money to spend--especially on a console accessory peripheral that isn't necessary to enjoy the console itself. However, based on our time with Kinect, we think that it should instead be looked at almost as a whole new console, and a whole new way of playing games. In fact, despite its shortcomings, we'd venture to guess that any Xbox 360 owner would love to find a Kinect unit waiting under the tree (or whatever your preferred holiday gift location of choice might be.) It's just such a cool device that opens up and displays the possibilities that the future holds.

Obviously, when the successor to the Xbox 360 launches, motion based gaming is gonna be a huge part of it. We're already hearing that Microsoft is hard at work on getting things like finger motions to be recognized, and as time goes on, technology will get more powerful while also dropping in price. You can bet Microsoft and the Xbox team are invested in this, and they want it to be a winner--part of that is improving the experience, and they are going at it full-steam ahead. However, there's not much need to talk about the future of Kinect when we are focusing on the current version, which opens up some of the most futuristic experiences we've had with any gadget.

View the original article here



zondag 16 januari 2011

Windows Phone 7 review round-up

2010 5:32 pm Windows Phone 7 review round-up

Posted by Patrick Lambert

windows phone 7 review

Microsoft's latest foray into the mobile space, Windows Phone 7, is now for sale throughout the US. How do these new devices fare? Should you throw your iPhone or Blackberry out of the window for a brand new Windows Phone? Or is this just another device for the history books? Well, we've given you our Windows Phone 7 review (as well as a review of the HTC Surround!), but if you wanted a second opinion, here's a list of reviews to help make up your mind:

Engadget has a very in-depth review, going point by point over every feature of the phone, along with pictures and commentaries. They refer to their initial preview, saying that "it finally has the fit and finish of a fully realized product" and "there's a lot to like or even love in WP7". At the end of their review are also links to more reviews on the individual Windows Phone devices.Gizmodo follows in with another slightly less extensive review, in which they conclude with their stamp of approval.The New York Times has a fairly short review that asks several questions such as "will these battle plans help catapult Microsoft’s latest smartphone attempt into a relevant standing in this important space" and concludes by saying that "so far the new AT&T phones seems to have everything going for them".Apart from the written reviews, what I typically prefer are video reviews such as this one from MobileTechReview in which they go over every feature in this very in-depth 27 mins 2-parts review. They also have videos about the individual devices.

We'd love to hear from anyone who's decided to pick up a Windows Phone 7 device - what do you think?


View the original article here

Kindle 3 best selling Amazon product of all time

28, 2010 11:31 amKindle 3 best selling Amazon product of all time

Posted by Patrick Lambert


Amazon released some facts about their Christmas Holidays, and among them we find out that the Kindle 3 is their best selling product ever, eclipsing Harry Potter which held the spot with the Deathly Hallows. Other facts include Christmas day itself having seen more people download more Kindle Buy Once and Read Everywhere apps ever, and the most popular book on Kindle was The Girl with the Dragon Tattoo. Some other Holidays best sellers were The Confession: A Novel by John Grisham, Decision Points by George Bush and Unbroken by Laura Hillenbrand. On the site's peak day, November 29, 13.7 million items were ordered worldwide. Another interesting tidbit is the fact that Amazon is seeing many people who buy Kindles also have another tablet such as the iPad. It seems the e-ink display of the Kindle, and it's low price point, may be enough incentive for readers, even if they already own another device.

You can buy the Kindle 3 Wi-Fi and Kindle 3 Wi-Fi + 3G now.

View the original article here

zaterdag 15 januari 2011

Pogoplug Pro – share files from your hard drive via Internet without uploading anything


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Kinect sensor unboxing gallery

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Latest Video: Unboxing Live 066: Kinect for Xbox 360 Get a look at Microsoft's Kinect sensor for Xbox 360 in this episode!
Play Video Close Player Episode PermalinkComment on this VideoSubscribe to this show via iTunes, Miro, orRSSDownload for: iPodHigh DefinitionDownload: High Definition iPod Version XviD VersionSubscribe: iTunes High Definition iTunes iPod VersionZune RSS Monday November 8, 2010 12:53 pmKinect sensor unboxing gallery
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Posted by Andru EdwardsCategories:Accessories,Features,Galleries,Microsoft,Video Games

We got our hands on the Kinect sensor for Xbox 360 a day before launch, and we've been putting the motion gaming peripheral through its paces for the past five days now in preparation for our Kinect review. It'll be up later today, but in the meantime, we figured we'd share some unboxing shots of the Kinect unit. It's deceptively larger than it appears to be in product shots--it's a substantial piece of technology. It matches up perfectly with the redesigned Xbox 360 S model that was introduced back at E3 as well. Get a look at all the shots in our Kinect unboxing gallery.

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Gallery: Kinect sensor unboxing galleryKinect unboxedKinect frontKinect sensor baseRemoving plastic from KinectSide of Kinect sensorKinect cameras
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